new structure

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/**
!.gitignore
!/.git/
!/betterlockscreen/
!/bspwm/
!/dotdot/
!/mpd/
!/ncmpcpp/
!/nnn/
!/polybar/
!/ranger/
!/utils/
!/sxhkd/
!/wired/
!libinput-gestures.conf
!picom.conf
!starship.toml
!wp
!README.md

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# Linux Rice
## TODO:
- WM
- [x] Basics
- [x] Workspaces
- [x] Wallpaper
- [x] Compositor
- [ ] Tiles
- [ ] Layout hotkeys
- Input
- Keyboard
- [x] Layout
- [x] Caps → ESC
- Touchpad
- [x] Tapping
- [ ] Speed
- [ ] Gestures
- Bluetooh
- [x] Base
- [x] Audio
- Notifications
- [x] Standard
- [x] Battery
- [ ] Disks
- Launcher
- [x] dmenu
- [ ] Fancy alternative to dmenu
- [ ] Application search
- Status bar
- [x] basics
- [ ] Adjust icon inconsistencies
- [ ] Applet handlers
- Terminal
- [ ] Color scheme
- [x] Copy / Paste actions
- [x] Spacing
- [x] Font
- [x] Icons
- [x] Shell
- [x] Prompt
- [ ] Scroll
- Power
- [x] Screen lock
- [ ] Lock and suspend on lid close
- [x] TLP
- [x] Dim or off screen after X
- [x] Lock after Y
---
## WM - [bspwm]
Configured with the command line utility `bspc` or at `~/.config/bspwm`, since it's a shell script **MUST** have `x` permissions.
### Window information
- `xprop`: informs you about the selected window.
## Input
### Hotkeys - [sxhkd]
Configured at `~/.config/sxhkd/sxhkdrc`. While using `bspwm` will also serve as the WM hotkey manager.
### Touchpad
Both touchpad and mouse are managed directly with `xinput`. The touch motions, such as 3 finger swap or weird lateral movements, are manages with [libinput-gestures](https://github.com/bulletmark/libinput-gestures).
Basic configuration done at:
- `/etc/X11/xorg.conf.d/30-touchpad.conf`
- [DEPRECATED] `/etc/X11/xorg.conf.d/70-synaptics.conf`
Not yet used but there is an script with a simple example of live configuration at [github/dqnid/scripts](https://github.com/dqnid/Scripts/blob/main/System/ajustaTouchpad.sh).
## Sound - [pulseaudio]
The hotkeys call `pulseaudio-ctl`.
## Screen / Display
To manage display changes I use `x-on-resize` and a simple custom script.
### Dim on battery
To dim the screen on battery mode I use `acpid` and modify the file `/etc/acpi/handler.sh`.
**NOTE:** modify the case condition to match any `AC` o `AD`: `AC|ACAD|ADP0|AC*|AD*` (the 2 last ones alone cover everything but who cares).
### Lid close
The display management when the lid is closed is on the scrip side, but detecting that lid close to run the script is managed with `acpid`.
- The script run is `auto_xrandr.sh` but is copied into `/usr/bin` to allow easy access. Tried a symlink strategy but was clumsy and did not end up working.
- To avoid the system suspend I modified `/etc/systemd/logind.conf` to ignore `HandleLidSwitch` and `HandleLidSwitchExternalPower`.
- To allow running `x` programs, such as `xrandr`, inside the script y must define `DISPLAY` environment variable: `export DISPLAY=":0"`
## Screen lock
- `xset` to configure DPMS (display power management signaling). This will set the timeout for the lock.
- `xss-lock` to configure what actions will be ran once the timers set with `xset` end.
- [NOT USED] `xautolock` to configure the actual lock time. `xautolock -time 5 -locker "script" -detectsleep` will lock the screen after 5 minutes.
- `betterlockscreen` as the lock utility. `betterlockscreen -l -u ~/.config/wp` will lock the screen with the desired wallpaper, but it is better to launch it as `betterlockscreen -l -w` to use the cached image. Configured at `~/.config/betterlockscreen/betterlockscreenrc`.
## Notifications - [wired]
The notifications are listened and displayed by `wired`.
## Bluetooth - [bluez]
I'll use the main driver and a minimal approach. `blueberry` will be the GUI to manage everything.
To make the audio management easy (or at least working) im using `pipewire`. Did not configure anything tho.
- [ ] Create a simple rofi/eww widget to manage connections.
## Terminal - [st]
Switched back to st with a custom build. Configured at source file in `~/Packages/st`.
- [DEPRECATED] `urxvt` was configured at `~/.Xresources`, must be applied manually running `xrdb ~/.Xresources`. This means the file could be located elsewhere but kept there as default.
### Extensions
Written in PERL
## Tricks
- Scratchpad utility written in bash at `~/.config/utils/scratch`
## Arch utlities
- `pacman -Ssq name` : list every element of a group of packages

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# Configuration file for libinput-gestures.
# Mark Blakeney, Sep 2015
#
# The default configuration file exists at /etc/libinput-gestures.conf
# but a user can create a personal custom configuration file at
# ~/.config/libinput-gestures.conf.
#
# Lines starting with '#' and blank lines are ignored. Currently
# "gesture" and "device" configuration keywords are supported as
# described below. The keyword can optionally be appended with a ":" (to
# maintain compatibility with original format configuration files).
#
# Each gesture line has 3 [or 4] arguments separated by whitespace:
#
# action motion [finger_count] command
#
# where action and motion is either:
# swipe up
# swipe down
# swipe left
# swipe right
# swipe left_up
# swipe left_down
# swipe right_up
# swipe right_down
# pinch in
# pinch out
# pinch clockwise
# pinch anticlockwise
# hold on (hold gesture available since libinput 1.19)
# hold on+1.5 (another hold gesture, invoked after delay)
#
# command is the remainder of the line and is any valid shell command +
# arguments. NOTE that the command is run directly and is not parsed by
# your shell. If you want shell parsing and substitutions etc then use a
# script as described in the CONFIGURATION section of the main README.
#
# finger_count is a single numeric digit and is optional (and is
# typically 3 or 4). If specified then the command is executed when
# exactly that number of fingers is used in the gesture. If not
# specified then the command is executed when that gesture is executed
# with any number of fingers. Gesture lines specified with finger_count
# have priority over the same gesture specified without any
# finger_count.
#
# Typically command will be _internal, or xdotool. See "man xdotool" for
# the many things you can action with that tool. Note that unfortunately
# xdotool does not work with native Wayland clients.
###############################################################################
# SWIPE GESTURES:
###############################################################################
# Note the default is an "internal" command that uses wmctrl to switch
# workspaces and, unlike xdotool, works on both Xorg and Wayland (via
# XWayland). It also can be configured for vertical and horizontal
# switching over tabular workspaces, as per the example below. You can
# also add "-w" to the internal command to allow wrapping workspaces.
# Ensure you install wmctrl if you use _internal.
# Move to next workspace (works for GNOME/KDE/etc on Wayland and Xorg)
gesture swipe up 3 _internal ws_up
gesture swipe down 3 xdotool key super+Page_Up
gesture swipe left 3 xdotool key super+Page_Up
gesture swipe right 3 bspc desktop -f next.local
# NOTE ABOUT FINGER COUNT:
# The above command will configure this command for all fingers (i.e. 3
# for 4) but to configure it for 3 fingers only, change it to:
# gesture swipe up 3 _internal ws_up
# Then you can configure something else for 4 fingers or leave 4 fingers
# unconfigured. You can configure an explicit finger count like this for
# all example commands in this configuration file.
#
# gesture swipe up xdotool key super+Page_Down
# Move to prev workspace (works for GNOME/KDE/etc on Wayland and Xorg)
# gesture swipe down _internal ws_down
# gesture swipe down xdotool key super+Page_Up
# Browser go forward (works only for Xorg, and Xwayland clients)
# gesture swipe left xdotool key alt+Right
# Browser go back (works only for Xorg, and Xwayland clients)
# gesture swipe right xdotool key alt+Left
# Open new browser tag ("hold on" available since libinput 1.19)
# gesture hold on 4 xdotool key control+t
# NOTE: If you don't use "natural" scrolling direction for your touchpad
# then you may want to swap the above default left/right and up/down
# configurations.
# Optional extended swipe gestures, e.g. for browser tab navigation:
#
# Jump to next open browser tab
# gesture swipe right_up xdotool key control+Tab
#
# Jump to previous open browser tab
# gesture swipe left_up xdotool key control+shift+Tab
#
# Close current browser tab
# gesture swipe left_down xdotool key control+w
#
# Reopen and jump to last closed browser tab
# gesture swipe right_down xdotool key control+shift+t
# Example of 8 static workspaces, e.g. using KDE virtual-desktops,
# arranged in 2 rows of 4 columns across using swipe up/down/left/right
# to navigate in fixed planes. You can also add the "-w/--wrap" option
# to allow wrapping in any direction. You must configure your virtual
# desktops with the same column dimension.
# gesture swipe up _internal --cols 4 ws_up
# gesture swipe down _internal --cols 4 ws_down
# gesture swipe left _internal --cols 4 ws_left
# gesture swipe right _internal --cols 4 ws_right
#
# Example of 16 static workspaces, e.g. using KDE virtual-desktops,
# arranged in 4 rows of 4 columns across using swipe up/down/left/right
# to navigate in fixed planes, and also using swipe
# left_up/left_down/right_up/right_down to navigate diagonally. You can
# also add the "-w/--wrap" option to allow wrapping in any direction
# and/or diagonally. You must configure your virtual desktops with the
# same column dimension.
# gesture swipe up _internal --cols 4 ws_up
# gesture swipe down _internal --cols 4 ws_down
# gesture swipe left _internal --cols 4 ws_left
# gesture swipe right _internal --cols 4 ws_right
# gesture swipe left_up _internal --cols 4 ws_left_up
# gesture swipe left_down _internal --cols 4 ws_left_down
# gesture swipe right_up _internal --cols 4 ws_right_up
# gesture swipe right_down _internal --cols 4 ws_right_down
# Example virtual desktop switching for Ubuntu Unity/Compiz. The
# _internal command does not work for Compiz but you can explicitly
# configure the swipe commands to work for a Compiz virtual 2
# dimensional desktop as follows:
# gesture swipe up xdotool key ctrl+alt+Up
# gesture swipe down xdotool key ctrl+alt+Down
# gesture swipe left xdotool key ctrl+alt+Left
# gesture swipe right xdotool key ctrl+alt+Right
# Example to change audio volume (this works on both Wayland and Xorg):
# Note each swipe only steps volume once.
# swipe up 4 amixer set Master "8%+"
# swipe down 4 amixer set Master "8%-"
###############################################################################
# PINCH GESTURES:
###############################################################################
# GNOME SHELL open/close overview (works for GNOME on Xorg only)
gesture pinch in bspc node -t fullscreen
gesture pinch out bspc node -t tiled
# Optional extended pinch gestures:
# gesture pinch clockwise <whatever command>
# gesture pinch anticlockwise <whatever command>
###############################################################################
# This application normally determines your touchpad device
# automatically. Some users may have multiple touchpads but by default
# we use only the first one found. However, you can choose to specify
# the explicit device name to use. Run "libinput list-devices" to work
# out the name of your device (from the "Device:" field). Then add a
# device line specifying that name, e.g:
#
# device DLL0665:01 06CB:76AD Touchpad
#
# If the device name starts with a '/' then it is instead considered as
# the explicit device path although since device paths can change
# through reboots this is best to be a symlink. E.g. instead of specifying
# /dev/input/event12, you should use the corresponding full path link
# under /dev/input/by-path/ or /dev/input/by-id/.
#
# You can choose to use ALL touchpad devices by setting the device name
# to "all". E.g. Do this if you have multiple touchpads which you want
# to use in parallel. This reduces performance slightly so only set this
# if you have to.
#
# device all
###############################################################################
# You can set a minimum travel distance threshold before swipe gestures
# are actioned using the swipe_threshold configuration command.
# Specify this value in dots. The default is 0.
# E.g. set it to 100 dots with "swipe_threshold 100".
# swipe_threshold 0
###############################################################################
# You can set a timeout on gestures from start to end. The default is
# the value commented below. It can be any value in float secs >= 0.
# 0 = no timeout. E.g. set it to 2 secs with "timeout 2".
# timeout 1.5

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#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = false;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 7;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -4;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -4;
shadow-color = "#161616";
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
# clip-shadow-above = []
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.05;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.05;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
fade-exclude = [
"name = 'rofi'",
"class_g ?= 'rofi'",
];
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1.0;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 0.9;
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
rounded-corners = true;
corner-radius = 4
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"class_g = 'Polybar'",
"window_type = 'titlebar'",
"window_type = 'desktop'",
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
blur-size = 22
#
# blur-deviation = false
#
# blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Enable remote control via D-Bus. See the man page for more details.
# dbus = true
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = "glx"
backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# detect-client-leader = false
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn every time, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window
# contents. Read the man page for a detailed explanation of the interface.
#
# window-shader-fg = "default"
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
#
# window-shader-fg-rule = [
# "my_shader.frag:window_type != 'dock'"
# ]
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Specify a list of conditions of windows that should never have transparent
# clipping applied. Useful for screenshot tools, where you need to be able to
# see through transparent parts of the window.
#
# transparent-clipping-exclude = []
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls whether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; clip-shadow-above = true; }
dnd = { shadow = false; }
popup_menu = { opacity = 1; }
dropdown_menu = { opacity = 1; }
};

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"$schema" = 'https://starship.rs/config-schema.json'
add_newline = false
format = """
[](color_aqua_10)\
$directory\
[](fg:color_aqua_10 bg:color_aqua_50)\
$git_branch\
$git_status\
[](fg:color_aqua_50 bg:color_blue)\
$c\
$rust\
$golang\
$nodejs\
$php\
$java\
$kotlin\
$haskell\
$python\
[](fg:color_blue bg:color_bg3)\
$docker_context\
$conda\
[](fg:color_bg3 bg:color_fg1)\
$time\
[ ](fg:color_fg1)\
$line_break$character"""
palette = 'dqnid'
[palettes.dqnid]
color_fg0 = '#b4b7b8'
color_fg1 = '#93a1a1'
color_bg1 = '#3c3836'
color_bg3 = '#586e75'
color_blue = '#458588'
color_green = '#98971a'
color_purple = '#b16286'
color_red = '#cc241d'
color_yellow = '#d79921'
color_aqua_10 = '#156064'
color_aqua_50 = '#246a73'
color_aqua_70 = '#368f8b'
[os]
disabled = false
style = "bg:color_aqua_10 fg:color_fg0"
[os.symbols]
Windows = "󰍲"
Ubuntu = "󰕈"
SUSE = ""
Raspbian = "󰐿"
Mint = "󰣭"
Macos = "󰀵"
Manjaro = ""
Linux = "󰌽"
Gentoo = "󰣨"
Fedora = "󰣛"
Alpine = ""
Amazon = ""
Android = ""
Arch = "󰣇"
Artix = "󰣇"
EndeavourOS = ""
CentOS = ""
Debian = "󰣚"
Redhat = "󱄛"
RedHatEnterprise = "󱄛"
Pop = ""
[username]
show_always = true
style_user = "bg:color_aqua_10 fg:color_fg0"
style_root = "bg:color_aqua_10 fg:color_fg0"
format = '[ $user ]($style)'
[directory]
style = "fg:color_fg0 bg:color_aqua_10"
format = "[ $path ]($style)"
truncation_length = 3
truncation_symbol = "…/"
[directory.substitutions]
"Documents" = "󰈙 "
"Downloads" = " "
"Music" = "󰝚 "
"Pictures" = " "
"Developer" = "󰲋 "
[git_branch]
symbol = ""
style = "bg:color_aqua_50"
format = '[[ $symbol $branch ](fg:color_fg0 bg:color_aqua_50)]($style)'
[git_status]
style = "bg:color_aqua_50"
format = '[[($all_status$ahead_behind )](fg:color_fg0 bg:color_aqua_50)]($style)'
[nodejs]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[c]
symbol = " "
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[rust]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[golang]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[php]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[java]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[kotlin]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[haskell]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[python]
symbol = ""
style = "bg:color_blue"
format = '[[ $symbol( $version) ](fg:color_fg0 bg:color_blue)]($style)'
[docker_context]
symbol = ""
style = "bg:color_bg3"
format = '[[ $symbol( $context) ](fg:#83a598 bg:color_bg3)]($style)'
[conda]
style = "bg:color_bg3"
format = '[[ $symbol( $environment) ](fg:#83a598 bg:color_bg3)]($style)'
[time]
disabled = false
time_format = "%R"
style = "bg:color_fg1"
format = '[[  $time ](fg:color_bg1 bg:color_fg1)]($style)'
[line_break]
disabled = false
[character]
disabled = false
success_symbol = '[ ](bold fg:color_fg1)'
error_symbol = '[ ](bold fg:color_red)'
vimcmd_symbol = '[](bold fg:color_green)'
vimcmd_replace_one_symbol = '[](bold fg:color_purple)'
vimcmd_replace_symbol = '[](bold fg:color_purple)'
vimcmd_visual_symbol = '[](bold fg:color_yellow)'

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